I don't have any winners yet - they've all got a big flaw that gets in their way.
----
When the countdown ends and the gong goes off, Thalassa is still looking all around her, trying to work out the best direction to run. She escapes the Cornucopia through luck rather than skill, fleeing until she is too exhausted to go further.
She gains a couple of elderly sponsors when instead of killing a lone tribute she bumps into, she Commands them to flee. This is enough to get her a canteen of water, but she's still without food or weapons. Within a couple of days, she's lonely, scared, dehydrated and hungry. She clings on through willpower alone.
She runs into a pair of out-district tributes who've formed an alliance, and for a few minutes it looks like she might actually join them - she's quick to blag her skills into something that sounds useful. They're considering her, when one of them makes an aggressive move. She starts to argue that that's not how allies behave. Realising she's more trouble than she's worth, they run her through and move on.
----
Corin is streaking away from the Cornucopia as soon as the gong sounds. She improvises weapons, avoids every other tribute, hunts and traps to keep herself alive, and loots a knife from a body she comes across just before the hovercraft takes it away.
Five days in, she still hasn't seen another living person. The Gamemakers don't like her strategy for waiting out the Games, so they send a variety of mutts after her. She avoids them, the chase piquing Capitol interest for an afternoon, until she's hemmed in by a forest fire and dies from smoke inhalation.
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Aniseed formed a loose alliance with a handful of other tributes during training, and races through the fringes of the Cornucopia to grab a sword, then rejoins her allies a safe distance away from the bloodbath. They're all rather cut up, but she can heal them, and that cements their alliance.
The next few days are oddly cheerful. They've enough skills between them to stay alive, and Aniseed flirts with one of the boys, distracting herself from their imminent death. They share stories about home. Then the Careers attack.
Aniseed kills her first tribute, and the Careers beat a strategic retreat after sustaining some nasty injuries. However, only two of Aniseed's allies have survived. She wastes power trying to save one of her allies, then yells at the sky when she fails. This means that her attempt to save her ally isn't screened and the Capitol just sees that the healer girl has turned killer. They aren't shown her being counselled by one of her remaining allies that she had to do what she did.
The remnants of the alliance limp away, but they've lost the people who got them food. With more interesting stuff going on elsewhere, they have another day and a half - but now they're weak, and tensions are high as Aniseed starts rationing the Life healing that's a poor substitute for actual food. They silently agree to split up.
While wandering alone, she hears a scream. Moving slowly to go look, she finds a young tribute dying from a wound to the gut. She watches for a few moments, then walks on.
Stumbling into a makeshift shelter, Aniseed disturbs a tribute who's not all there after nearly a week of death and hunger. They get into a fight, and Aniseed's arm is broken. She just manages to kill her opponent, and shove the body aside, but with a broken arm she's lost her one advantage, and can no longer heal herself. She seems indifferent to the death she's caused.
When the remaining Careers find her, they don't need to hurry. They stand around laughing and playing with her sword as she dies.
no subject
Date: 2014-03-27 07:48 am (UTC)From:----
When the countdown ends and the gong goes off, Thalassa is still looking all around her, trying to work out the best direction to run. She escapes the Cornucopia through luck rather than skill, fleeing until she is too exhausted to go further.
She gains a couple of elderly sponsors when instead of killing a lone tribute she bumps into, she Commands them to flee. This is enough to get her a canteen of water, but she's still without food or weapons. Within a couple of days, she's lonely, scared, dehydrated and hungry. She clings on through willpower alone.
She runs into a pair of out-district tributes who've formed an alliance, and for a few minutes it looks like she might actually join them - she's quick to blag her skills into something that sounds useful. They're considering her, when one of them makes an aggressive move. She starts to argue that that's not how allies behave. Realising she's more trouble than she's worth, they run her through and move on.
----
Corin is streaking away from the Cornucopia as soon as the gong sounds. She improvises weapons, avoids every other tribute, hunts and traps to keep herself alive, and loots a knife from a body she comes across just before the hovercraft takes it away.
Five days in, she still hasn't seen another living person. The Gamemakers don't like her strategy for waiting out the Games, so they send a variety of mutts after her. She avoids them, the chase piquing Capitol interest for an afternoon, until she's hemmed in by a forest fire and dies from smoke inhalation.
----
Aniseed formed a loose alliance with a handful of other tributes during training, and races through the fringes of the Cornucopia to grab a sword, then rejoins her allies a safe distance away from the bloodbath. They're all rather cut up, but she can heal them, and that cements their alliance.
The next few days are oddly cheerful. They've enough skills between them to stay alive, and Aniseed flirts with one of the boys, distracting herself from their imminent death. They share stories about home. Then the Careers attack.
Aniseed kills her first tribute, and the Careers beat a strategic retreat after sustaining some nasty injuries. However, only two of Aniseed's allies have survived. She wastes power trying to save one of her allies, then yells at the sky when she fails. This means that her attempt to save her ally isn't screened and the Capitol just sees that the healer girl has turned killer. They aren't shown her being counselled by one of her remaining allies that she had to do what she did.
The remnants of the alliance limp away, but they've lost the people who got them food. With more interesting stuff going on elsewhere, they have another day and a half - but now they're weak, and tensions are high as Aniseed starts rationing the Life healing that's a poor substitute for actual food. They silently agree to split up.
While wandering alone, she hears a scream. Moving slowly to go look, she finds a young tribute dying from a wound to the gut. She watches for a few moments, then walks on.
Stumbling into a makeshift shelter, Aniseed disturbs a tribute who's not all there after nearly a week of death and hunger. They get into a fight, and Aniseed's arm is broken. She just manages to kill her opponent, and shove the body aside, but with a broken arm she's lost her one advantage, and can no longer heal herself. She seems indifferent to the death she's caused.
When the remaining Careers find her, they don't need to hurry. They stand around laughing and playing with her sword as she dies.